“EURES TMS” EURES TARGETED MOBILITY SCHEME EURES TMS is aimed at enhancing the match between labour demand and job offers /vacancies in all EU member States plus Norway and Iceland, fostering fair and voluntary circulation of workers, in accordance with the European Pillar of Social Rights (that sets out key principles and rights essential for fair and well-functioning labour markets). The action will combine tailor-made recruitment, matching, training and placement services with financial …
ECO-MARINE
Building a Comprehensive Mechanism for Preserving Marine Ecosystems and Life from the negative consequences of Climate Change and the disposal of Plastic Debris. The ECO-MARINE project aims to tackle certain key regional, cross-cutting and national priorities, in a sustainable manner for the targeted Asian region and the selected countries of Malaysia and India. …
E-ROBOTICS
E-Learning course on Mobile Robotics for Adult Education: the fourth industrial revolution. The concept of The Fourth Industrial Revolution was presented in 2016 by Klaus Schwab, Founder and Executive Chairman of the World Economic Forum, at the Davos conference in Switzerland, to designate the current era, characterised by a range of new technologies that are fusing the physical, digital and biological worlds. …
“INCrEAsE” Intercultural Competences for Adult Educators.
Intercultural Competences for Adult Educators working with Multicultural and Multilingual Learners. The main objective of intercultural education lies in preparing people to perceive, accept, respect, & experience alterity. The theme of interculturality has emerged in the last decades as an educational response to phenomena of increasing interconnections. It is known that many conflicts, challenges such as the migration/ refugee crisis, the “Brexit”, the globalization , all these phenomena …
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ART MEETS DIGITAL TECHNOLOGY
Digital technology is at the core of significant change in many areas of our lives also in the creative sector made up of concrete and tangible pieces of art. Contemporary art is influenced by the rapid development in digital technology and by the progression in the introduction of new, more attractive and tougher materials that artists can work with. New forms such as net art, digital installation art, and virtual reality, swiftly had risen and became recognized artistic practices. Therefore …
Gaming in Action
The project builds on the aim to highlighting the need for quality pedagogical training on a new technologically digital Era where education has less to do with reproducing information passively and has more to do with the development of creativity, critical thinking, problem-solving and decision-making. Regarding adult education these considerations are even more evident. Many times, adult education is seen as a less important training for unmotivated learners and with high dropout rates. Most …